Skip to content
THE DAILY CARD TABLE QC121.COM PLAY AT YOUR PACE

AN OPENING WORTH A NOTE · ROOM FOR A CHANGE OF MIND

4 Suits

The four-suit edition asks for a closer reading of the columns. The Undo control lets you revisit your most recent decision.

One table.
Endless possibilities.
Learn the rules

4 SUITS Ready to play
Time 00:00 Moves 0 Runs 0 / 8

Select a face-up card, then a destination column. Dragging also works.

NOTES FROM THE TABLE

The full four-suit game

Here is what to know. Four suits adds more suit conflicts without changing the basic descending-rank rule. This game uses two complete decks for a total of 104 cards. Spades, hearts, clubs and diamonds each contain two copies of every rank. The objective remains eight same-suit sequences from King to Ace.

Two things to check

Here is what to know. A group can move together only when all selected cards share a suit and descend by one rank. Matching colors are not enough to create a movable sequence. You can place an exposed card on a card exactly one rank higher even when their suits differ. Spades and clubs remain different suits even though both are shown in dark ink.

Build matching segments

The key details are straightforward. Before moving a segment, check where the cards below it could go next. Joining two matching segments often frees a column or exposes another card. A long mixed-suit build may require several intermediate destinations to dismantle. Small same-suit sequences can provide flexible building blocks.

Find hidden cards

Keep these details in mind. The starting layout contains hidden cards beneath the exposed bottom cards. The identities of those hidden cards are not shown by the Hint feature. Opening columns gives you more information for later decisions. Moving the final exposed card away turns the next hidden card face up.

Create working space

On this website, the following points apply. Moving a whole column to another empty column changes its position without improving the layout by itself. Consider which temporary arrangement leaves you with the most useful follow-up move. An empty column accepts any exposed card or legal same-suit group. Spare columns can help separate suits that have become interleaved.

What does solitaire ring mean

Think about Kings

On this website, the following points apply. Moving a King into the only empty column can limit your ability to reorganize other cards. A completed King-to-Ace run leaves the tableau automatically once all thirteen cards are face up and aligned. A King can move only to an empty column because no rank is higher. A same-suit group starting with a King follows that same destination rule.

Deal carefully

Here is what to know. Use the visible layout to plan before dealing, while recognizing that hidden stock cards are unknown. A stock deal places one card onto each of the ten columns. You must fill every empty column before the stock can be used. A new row can interrupt promising groups as well as create new connections.

Track the finish

Here is what to know. The win message appears only after the game has collected all eight valid runs. A descending mixed-suit run remains on the table until its suits can be separated. The counter advances whenever a full same-suit run is collected. Eight collected runs account for all 104 cards in the game.

Practice a difficult deal

Undo restores the previous card arrangement, including automatic flips and completed runs. Hints list legal moves and do not solve the whole deal. Replay begins the same shuffle again so you can compare a different opening plan. A random deal is not advertised as guaranteed winnable.

Google solitaire online

Keep your session

Keep these details in mind. Local statistics show started games, wins and the best move count recorded on this device. This browser can save four-suit progress separately from the other difficulty modes. Use Privacy & Cookie Settings to manage saving or remove those local records. The timer counts active visible play rather than time spent away from the page.